Fortress Charge
Fortress Charge™ is a six reel 3 line slot game including:
- REEL QUEST™
- Beast Hero Symbol
- Dragon Hero Symbol
- Elf Hero Symbol
- Dwarf Hero Symbol
- Knight Hero Symbol
- Ogre Villain Symbol
- Scorpion Villain Symbol
- Spikes Villain Symbol
- Boulder Villain Symbol
- Snake Villain Symbol
- Fire Potion Accessory Symbol
- Spear Accessory Symbol
- Wooden Shield Accessory Symbol
- Shiny Shield Accessory Symbol
- Magic Wand Accessory Symbol
- Chest Symbol
- Fortress Symbols
- 2x Multiplier Symbol
- Empty Platform Symbols
Game Rules
General
- The base game includes a gameboard consisting of 6 reels, with 3 symbol rows each and 3 active paylines.
- Credit prizes are multiplied by the bet multiplier of the winning game.
- Your bet multiplier is equal to the number of credits played divided by 0.10. For example, 0.20 credits bet per spin = 0.20 / 0.10 = a bet multiplier of 2.
- All payout tables display the number of credits that are won for each combination for the current bet multiplier.
- All payout table win amounts in PlayCheck are displayed in coins.
- Winning combinations are highlighted on the reels. If you do not have a winning combination, the game is over and you may play again.
- Malfunction voids all pays and plays.
REEL QUEST™
- Landing a hero will trigger a Reel Quest™.
- The landed hero will attempt to advance from the leftmost to rightmost position along the payline, encountering the item in each position until the advance is stopped.
- As the landed hero advances, they may encounter villains, accessories, chests, multipliers, fortresses, and empty platforms.
- A hero that encounters a villain will either defeat the villain and advance, or will be defeated by the villain and the advance will stop.
- Each defeated villain awards a credit prize multiplied by 2, 3, or 4 times for villains on reels 3, 4, and 5 respectively.
- If a hero encounters an empty platform, the hero advances.
- If a hero encounters a chest, a credit prize is awarded and the hero advances.
- If a hero encounters a fortress, the credit prize displayed on the fortress is awarded and the advance will stop.
- If a hero encounters a 2x multiplier, any subsequent credit prizes awarded for that hero will be multiplied by 2 times. Up to 4 2x multipliers can be accumulated for up to a 16 times multiplier.
- If a hero encounters an accessory, that accessory is collected and may be used to defeat subsequent encountered villains.
- As the landed hero advances, a fireball may randomly trigger and defeat an encountered villain.
- The game is concluded if no heroes land, or when all advances are stopped.
Beast Hero Symbol
- The beast hero defeats the ogre villain.
Dragon Hero Symbol

- The dragon hero defeats the ogre villain and the spikes villain.
Elf Hero Symbol

- The elf hero defeats the scorpion villain.
Dwarf Hero Symbol

- The dwarf hero defeats the boulder villain.
Knight Hero Symbol

- The knight hero defeats the scorpion villain and the snake villain.
Ogre Villain Symbol

- The ogre villain defeats the elf hero, the dwarf hero and the knight hero.
Scorpion Villain Symbol

- The scorpion villain defeats the beast hero, the dragon hero and the dwarf hero.
Spikes Villain Symbol


- The spikes villain defeats the beast hero, the elf hero, the dwarf hero and the knight hero.
Boulder Villain Symbol


- The boulder villain defeats the beast hero, the dragon hero, the elf hero and the knight hero.
Snake Villain Symbol

- The snake villain defeats the beast hero, the dragon hero, the elf hero and the dwarf hero
Fire Potion Accessory Symbol


- The fire potion accessory defeats the spikes villain.
Spear Accessory Symbol

- The spear accessory defeats the ogre villain.
Wooden Shield Accessory Symbol

- The wooden shield accessory defeats the scorpion villain.
Shiny Shield Accessory Symbol

- The shiny shield accessory defeats the scorpion villain and the snake villain.
Magic Wand Accessory Symbol

- The magic wand accessory defeats any villain.
Chest Symbol

- The chest symbol can award a credit prize.
Fortress Symbols



- The fortress symbols can award a credit prize.
2x Multiplier Symbol

- The 2x multiplier symbol multiplies credit awards by 2 times.
Empty Platform Symbols


Return to Player (RTP)
Return to Player (RTP) is the theoretical statistical percentage of total money bet by players in a specific game, that is paid out as winnings over time. The RTP is fixed, and does not change.
This game has an RTP of 96.45%.